Gameplay Designer & Developer
Building gameplay systems and level experiences in Unreal Engine. UE5 · C++ · Blueprint · Lua
Sneaking Out
Stealth prototype with locomotion system and throw-to-distract mechanic.
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Owl Hunt
Crank-controlled platform game for the Playdate handheld console.
↗Relic Runner
Command-line dungeon crawler with ASCII rendering, combat, and save/load.
↗Gravity
Long-form studio project — gravity manipulation puzzle mechanics. Early stage.